Articles from and news about the premier and longest-running academic journal devoted to all aspects of cartooning and comics -- the International Journal of Comic Art (ISSN 1531-6793) published and edited by John Lent.
Thursday, April 24, 2025
The Forum for Humor & the Law (ForHum) and CGFoE just launched the largest survey ever conducted on political cartoonists’ online experiences.
Wednesday, April 16, 2025
IJOCA vol. 1-1 (1999) and Index (vols 1-25 available via print on demand
Thursday, April 3, 2025
Montgomery County art teacher publishes 8th children's book on space adventures [Jonathan Roth]
Montgomery County art teacher publishes 8th children's book on space adventures [Jonathan Roth]
While Jonathan Roth's first passion is art, he incorporates another passion into his children's books: space. The Montgomery County art teacher explains how some of his children's books came to be.
(this was meant to be posted to the ComicsDC blog, but since it has readers, I will leave it here as well)
Tuesday, March 25, 2025
Upcoming California Rare Book School course "The Social and Material Lives of Comic Art,"
https://www.calrbs.org/the-social-and-material-lives-of-comic-art-or-how-comics-get-around-2025/
Friday, March 14, 2025
International Journal of Comic Art Index 1999-2023 now available as free ebook
International Journal of Comic Art Author, Country, and Genre Index Volumes 1-25 (1999-2023)
- Drexel Hill, PA: International Journal of Comic Art, 2025
- online at https://archive.org/details/ijoca-index-1-25-2023
This index is a culmination of previous indices created after five and ten years. Jae-Woong Kwon and John A. Lent were responsible for the five-year index. Xu Ying joined them on the ten-year index. Grace Hulme incorporated them into this twenty-five-year compilation that she updated from Vol. 10 through Vol. 25. She received help from Denise Gray, John A. Lent, and Mike Rhode.
originally published in International Journal of Comic Art 25:2, Fall/ Winter 2023, and slightly corrected and updated from that version
Wednesday, March 5, 2025
IJOCA seeks David Kunzle memorial articles
from: | John A. Lent <john.lent@temple.edu> |
Tuesday, February 25, 2025
Graphic Novel Review: Wicked: The Graphic Novel Part I, by Scott Hampton
Wicked: The Graphic Novel Part I. Gregory Maguire,
adapted and illustrated by Scott Hampton. New York: William Morrow Paperbacks,
2025. https://www.harpercollins.com/products/wicked-the-graphic-novel-part-i-gregory-maguirescott-hampton
The publication of Eisner-winning veteran Scott Hampton’s wonderfully illustrated adaptation transports the transmedial Wicked phenomenon into comics. The strength of this property lies in the range of themes that underlie its overarching tale of transformation. Elphaba’s character transformation in Wicked portrays her as going “from being a misunderstood outcast to being a friend, a love interest, and a social movement activist” (Schrader, 2011: 49). Furthermore, “Elphaba's peers initially ostracize her for her physical difference, but we soon see that her real difference is political” (Wolf, 2008: 9).
fig. 1 |
fig. 2 |
fig. 3 |
fig. 4 |
fig. 5 |
fig. 6 |
In another couple of instances, speech bubble fonts randomly change (fig. 6). These are typographical and editorial issues that can be rectified in future printings; they do not impact the detailed watercolour art overall. It is, nonetheless, a very wordy comic, with lots of telling rather than showing. However, moments where Hampton shows, rather than tells, effectively and wordlessly capture tone and mood. Pages 146-47 present a particularly touching sequence that clarifies the impacts of the Wizard’s laws on the oppressed animals (fig. 7).
fig. 7 |
Gregson, Rebecca, Jared Piazza
and Ryan Boyd. 2022. ‘“Against the cult of veganism”: Unpacking the social
psychology and ideology of anti-vegans’, Appetite, 178, pp.
106143–106143. Available at: https://doi.org/10.1016/j.appet.2022.106143.
Julian Lawrence is a
senior lecturer in comics and graphic novels at Teesside University,
specializing in storytelling, graphic memoir, and comics pedagogy. As a
cartoonist, researcher, and teacher, his work bridges creative practice and
academic research, exploring comics as a medium for education, reflection, and
social change. http://www.julianlawrence.net/
A version of this review will appear in print in IJOCA 27:1
Thursday, February 20, 2025
Comics Research Bibliography 2024 E-book Edition available online now
Monday, February 10, 2025
Emil Ferris: My Favorite Thing is Monsters, Book Two exhibition review
reviewed by Laurie Anne Agnese
Emil Ferris: My Favorite Thing is Monsters, Book Two. Paris: Galerie Martel, November 7, 2024 - January 11, 2025. https://www.galeriemartel.com/emil-ferris-2024/
Like the werewolf stories that she treasures, Emil Ferris’s evolution as an artist started with a bite. “But it wasn’t the bite I thought it would be,” she explains in the Meet Emil Ferris documentary short that was playing at Galerie Martel’s show for My Favorite Thing is Monsters, Book Two. “But it did make me a monster and it made me understand being a monster.”
In 2002, Ferris was celebrating her fortieth birthday when she was bit by a mosquito and contracted West Nile Virus. Ferris woke up from a coma three weeks later to discover her transformation: she was paralyzed from the waist down and unable to use her drawing hand. It closed the chapter of her life as a single mom working to support her six-year-old daughter on various commercial art freelance jobs in Chicago.
“The bite saved my life,” Ferris says. “Because if you lose something that you take for granted, all of a sudden it becomes extremely valuable to you.” She fought back paralysis so she could raise her daughter. She committed to drawing again, this time for her own art and enrolled at the Art Institute of Chicago. To create the two books that comprise My Favorite Thing is Monsters, Ferris spent 14 years drawing at night, while working odd jobs and struggling with various health and financial issues.
Video credit: Meet Emil Ferris, 2019, director Mathieu Gervaise for Monsieur Toussaint Louverture (Ferris’ French publisher)
Ferris’ voice was heard throughout Galerie Martel whose curators placed this looped chapter of the documentary to preface their exhibit of original artworks from the second volume of My Favorite Thing is Monsters. At more than 800 pages, the two books represent a remarkable and wholly unique work that was praised by Art Speigelman for advancing the language of comics. But viewing the work through the additional lens of Ferris’ struggle also contextualizes the tremendous effort that informs the hard-earned message of the book: art has the power to heal.
My
Favorite Thing is Monsters, Book 2, continues the
story as told through the personal notebook of Karen Reyes, a ten-year-old
living in Chicago during the tumultuous year of 1968. This gothic romantic tale
of Karen’s coming of age is layered with her understanding of herself as an
artist, as a “good monster,” as a trangendered person. These transformations
are uncovered through a generic detective story that drives the narrative:
Karen is also on a dangerous quest to solve the murder of her neighbor, Anka, a
holocaust survivor, while also discovering that her life in her uptown Chicago
neighborhood is built on lies and violence.
![]() |
Photo credit: Vadim Rubenstein, courtesy of Galerie Martel |
The arrangement of
the artworks in the gallery was notably symmetric. To the left, drawings of
equal height showed the variety of visual techniques and forms borrowed from
comic books and artist sketchbooks. The
selection on the right side of the gallery were portraits of the gothic
characters who inhabit Karen’s imaginary and actual world. The focal point of
the arrangement was Book Two’s enlarged cover placed in the center of the
gallery: a self-portrait of Karen as she
sees herself as a monster.
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Emil Ferris’s original drawings of covers from My Favorite Thing is Monsters, Book Two. |
But being a monster is not always observable from the exterior, but rather through actions and motivations. The original pieces offer a closer appreciation of the variety of styles employed by Ferris, such as the fluid comic panels and word balloons that are reformatted to make a page spread, to drive the action of the story and demonstrate how the characters live.
An original artwork (left) and the published version (right), from My Favorite Thing is Monsters, Book Two. The monster on display is a supposedly religious man preaching the bible, while also abusing his followers, and keeping his secrets in his own notated version of the bible, which Karen reads.
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Original artwork which appears as a double page spread in the published book. |
Karen’s copies of fine art that she finds in books or during her cherished visits to the Art Institute of Chicago with her brother recall a form borrowed from the artist sketchbook. Karen’s interpretations of works of art are the book’s most exquisite and surprising, and they demonstrate Ferris’ demanding and labor-intensive style. Working with basic materials, ball point pens and cheap spiral bound notebooks, Ferris uses the materials that Karen could afford, building rich textures and shadows from the smallest of cross hatches.
![]() | |
Original artwork from My Favorite Thing is Monsters, Book Two featuring Karen’s rendering of Le Lit, 1892, by Henri de Toulouse-Lautrec |
Ferris was so committed to the idea of creating Karen’s personal notebook that she originally worked on lined notebook paper but changed her process to working in layers to ease the labor of making corrections. The portraits featured in the exhibit demonstrate her use of layering, which add to the depth and complexity of each page, and by extension, the overall work.
Karen also copies many different artworks depicting the biblical story of Judith beheading Holofernes. Judith is a daring and beautiful widow whose village has been invaded by the Holofernes army. She gains his trust through a sexual seduction, and then decapitates him to save her village. Though Judith only appears in historical paintings, she’s featured on the character side of the gallery, because her story is so deeply pondered and brought to life by Karen’s imagination. In the published book, Karen reflects deeply the choice Judith made to use violence to save the people she loves and adds herself to the artwork as Judith’s loyal servant.
From left to right: Judith with the Head of Holofernes, 1665, Felice Ficherelli, Art Institute of Chicago; Emile Ferris’ original artwork; Published version in My Favorite Thing is Monsters, Book 2.
In a later segment of the Meet Emil Ferris documentary, Ferris highlights the importance of collage and synthesis to her artistic process:
![]() |
Original
artwork from My Favorite Thing is
Monsters, Book Two. Franklin/Francoise (left) and Sylvia Gronan (right). Their published versions are below |
![]() |
Original Portraits of Stan Silverberg (Anka’s widower), Diego (Karen’s brother) and Anka as a ghost. |
The placement of the three portraits together allowed the exhibition the opportunity to show a compassionate side of Emil Ferris. Stan Silverberg is Anka’s widower rendered in blue, as is Anka’s ghost. Karen chose blue for Anka’s inner sadness that now her widower processes. The center portrait shows Diego, who is committed to raising Karen as best as he can while also being involved with the local mob in order to avoid the draft for the Vietnam war. He’s one the books’ many flawed heroes. In Karen’s portrait of Diego, she is responding to the advice of her friend who advises “when somebody is in a dark place the best thing you can do for them is to always try to remember their better, most beautiful selves.”
Unless stated otherwise, all photos taken by Laurie Anne Agnese
Sunday, February 9, 2025
Lent Comic Art Classification 2017 Edition online as free ebook
Thursday, February 6, 2025
Lucca Comics & Games 2024 Festival Review: "The Butterfly Effect"
reviewed by Bart Beaty and Rebecca Sullivan, University of Calgary
Lucca Comics & Games 2024. Lucca, Italy. October 30 – November 3, 2024.
https://www.luccacomicsandgames.com/
The Butterfly Effect
Our biggest takeaway
after visiting Lucca Comics & Games for the first time is that we failed as
parents by not bringing our kid. This is a festival for today’s
manga-anime-gaming obsessed generation. While it may not be comics enough for
some, the total experience is breathtaking and well worth bracing the mind-boggling
crowds. The 2024 edition of Lucca Comics & Games, the largest comic book
festival in Europe and the second-largest (after Tokyo’s Comiket) in the world,
took place from October 30 to November 3. The history of the Lucca Comics &
Games is complex, tracing back to the Salone Internazionale del Comics in 1965,
which was also held in Lucca. A new festival, Lucca Comics was created when the
Salone moved to Rome in the mid-1990s, quickly growing larger and more
prominent than the original event. In 2006 the two events reconciled, with the
Salone returning to the walled city of Lucca. What began as a comics event is
now more accurately described as a fan culture event with some comics elements
tacked on. Indeed, the comics, despite their prominence in the name, can feel
slightly residual.
The festival has grown exponentially
since that the merger almost twenty years ago. Attracting about 50,000
attendees in the mid-2000s, it sold 275,182 tickets across its five days this
year (down from the record high year in 2022). For a town of 89,000 people,
this is quite the logistical challenge. School is cancelled during the week of
the festival, with many locals abandoning the city and renting their homes to
attendees, while thousands pour in every day on the train. If you go: Plan to
take the train (book in advance) and pack light as taxis are barred from inside
the walls and only local cars are allowed. Order your wristbands well in
advance as well since they will sell out and staff scrupulously check outside
every tent. This is not an event to be dropped in on at the spur of the moment.
The enormity of the
crowds makes the festival a considerable challenge, with long queues for most
of the popular tents. This year, we counted sixty-four distinct exhibition
spaces across the entirety of the town. That does not include the expansive
Japan Town outside the walls – although Japanese producers were strongly
represented within the main site. The town was subsumed by tents, mostly
controlled by single exhibitors: Lego, Nintendo, The Cartoon Network, Hasbro,
Funko, Crunchyroll, and Samsung among many others. Some were targeted
promotions – like Netflix dedicating a large tent just to promote the second
season of Squid Game – and many offered festival exclusive merchandise. Lines
stretched for hours (the J-Pop tent must have been at least a three hour wait)
that could test the patience of even the most dedicated consumer. We queued for
almost an hour to buy a limited-edition Dungeons and Dragons t-shirt as
a gift for our son. Maybe we’re good parents after all.
The scope of the tents
is encapsulated by the festival’s stated aims: “The community event is
dedicated to comics, games, video games, fantasy books/fantasy novels, manga,
anime, animated movies, tv series, and cosplay.” Cosplay is probably misplaced
as last on that list given that a very significant percentage of the attendees
were participating cosplayers representing a wild array of pop culture
interests. Every afternoon in the square, in front of one of the many churches,
a cosplay event unfolds celebrating a different fandom. We watched a parade of
Harry Potter fans, ranging from very young children in store-bought wizard hats
to adults with highly-detailed costumes evincing hundreds of hours of work.
Everyone seems welcome.
While “comics” may lead
the title of the event, it does not much feel that way on the ground, where
video games and television seem to be the predominant interest. Several Italian
publishers host their own booths at Lucca, including Panini, Bonelli, Tunué,
and Star Comics. Of these, Panini and Bonelli had, by far, the largest and
busiest booths. Panini is the Italian publisher of both Marvel and DC’s comics,
offering much nicer editions of the works than either of those publishers sell
in the United States. They also do a large business with Disney-related works
for younger children and had long lines of autograph seekers stretching well
outside the tent into the square.
Bonelli, the venerable
Italian publisher of Dylan Dog, Tex Willer, Nathan Never
and dozens of others, also offers a wide array of products, including deluxe
editions of classic material. The Padiglione San Martino had a much larger tent
housing more than two dozen smaller comic book publishers from across Italy,
while the largest tent could be found at the Padiglione Napoleone, hosting
about sixty exhibitors including Canicola, Coconino Press, Rizzoli Lizard,
Humanoïdes Associés, and Fantagraphics. This was the primary centre of gravity
for comic book sales across the festival and, since it is a tent erected in a
town square, it revolves around a statue of Napoleon that overlooks the
commercial chaos.
As with other European
comics festivals, Lucca Comics & Games played host to a series of
exhibitions. In general, these were much smaller than what can be found at
Angoulême or Fumetto. Seven exhibitions took place in the Palazzo Ducale, each
following essentially from one room to the next and hung in front of the
permanent exhibitions of classical and renaissance Italian painting. The result
was sometimes jarring but oftentimes provocative juxtapositions. While the
Palazzo entrance was oddly difficult to find, especially as the street crowds
grew larger and larger by the hour, the exhibitions were well worth it and
generally did not have lines.
Press Animae to Play featured a small
selection of work by Yoshitaka Amano as a tease for a much larger Milan
exhibition opening about two weeks after the festival. About two dozen works,
including early anime cels and more recent covers for Sandman: The Dream
Hunters filled a single room.
Contrappunti showcased the work of
Carmine di Giandomenico, who has made a name for himself in the American comic
book market with work for Marvel (Battlin’ Jack Murdock; Magneto)
and DC (Flash).
A small show celebrating
five decades of Les Humanoïdes Associés followed, with a tight focus on Métal
Hurlant and an emphasis on its Italian contributors (Tanino Liberatore,
Magnus, Cecilia Capuana, Brandoli and Queirolo, and, of course, Hugo Pratt)
with a few pieces by well-known French cartoonists like Frank Margérin and Möebius.
Two rooms showcased
twenty years of winners of the Lucca Project Contest for young authors,
celebrating the more than 3,600 aspirants who have entered over the years.
Kalimatuna highlighted the work of
three female cartoonists from Morocco: Takoua Ben Mohamed, Zainab Fasiki, and
Deena Mohamed. Unapologetically feminist, the works on display emphasized the
impact of gender-based violence on Moroccan women.
An exhibition of the
work of Kazu Kibuishi followed, with most of its attention given appropriately
to Amulet. Significantly here, Kibuishi’s framed pages (black line art
on white pages) were displayed on backdrops of blown-up digital prints of the
colour version of the final pages, drawing easy attention to the significant
differences between the original page and the final project. We had never seen
original comics art presented in this manner, and it was tremendously smart;
particularly given that so much work in Amulet is accomplished by the
colorists.
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Amulet by Kazu Kibuishi (above and below) |
Finally, the work of
Francesca Ghermandi was found in Il Pianeta Intergalattico, including a
range of her work across her lengthy career working for Frigidaire, Mondo
Gomma, and Linus.
Across town, at the
Chiesa dei Servi, the major exhibition of the show could be found: Gateway
to Adventure: 50 Years of D&D Art. When we first learned that the major
exhibition of the festival was related to games rather than comics we were,
frankly, disappointed. That feeling disappeared immediately upon entering the
space of the church.
The exhibition featured
the first public unveiling of the collection of Matthew Koder, a Citibank
executive who has extensively gathered D&D related artworks. It showcased
more than one hundred works - mostly oil paintings - from the 1970s to today.
The breadth of the collection is astonishing, including the oil paintings that
were used for the original editions of the Dungeon Master’s Guide and Player’s
Handbook, original art from the interiors of those and other early TSR
publications, the covers of early issues of Dragon Magazine, various
D&D modules and novels, and the Dungeonmaster game and television
series. The show concluded with paintings for Magic: The Gathering cards
in recognition of the ownership of the property by Wizards of the Coast. At the
end of the church a small group wearing headsets broadcasting across the church
played a campaign while attendees admired the work on the walls.
Broken into a series of
eras, the Koder Collection represented the graphic style of every revision of
the game and its rules. It was a truly magnificent exhibition, all the more
remarkable that it is held in a single collection. With luck, this show will
travel broadly as it would find an enthusiastic audience in many locations.
All of this, of course,
is only to scratch the surface. Given the vast scope of the show there were
entire sections that we never entered, from the LARPers gathered on the town’s
walls practicing their swordplay to the children playing on the Cartoon Network’s
elaborate adventure set (source of most of our parental guilt). Every
conceivable geek fandom was represented, from the traditional collector’s tents
selling vintage comic books and original art to the voluminous number of stalls
peddling t-shirts and imported Japanese anime figurines.
Exhibit review: Tove Jansson: Paradise
reviewed by Bart Beaty and Rebecca Sullivan, University of Calgary
Photos are by the reviewers except for Bird Blue (detail) which is from the Museum's website.
It
is all but impossible for visitors to Helsinki to avoid the influence of Tove
Jansson. A Moomin shop occupies a prominent location in the airport, while two
competing Moomin shops can be found in close proximity to the central train
station. Moomin figures can be found in bakeries and candy shops and
bookstores. The Moomins can be found peddling chocolate-filled peppermint
candies, organic oat snacks, coffee mugs, cutting boards, can openers, stuffed
toys, t-shirts, and wool socks. They are everywhere and they are on everything.
Unsurprisingly, therefore, they were also in HAM Helsinki Art Museum.
From
October 25, 2024 to April 6, 2025, the top two floors of Helsinki’s primary art
space were given over to Tove Jansson: Paradise. Billed as an in-depth
look at Jansson’s public paintings, the show included a large number of
Jansson’s pre-Moomin paintings from the 1930s and 1940s while focusing
extensively on her career as a muralist.
Jansson’s
first Moomin book, The Moomins and the Great Flood, was originally
published in 1945 to no great success. Prior to that time, Jansson, the
daughter of a sculptor father and an illustrator mother, spent most of the
1930s in a succession of art schools in Stockholm, Helsinki, and Paris.
Following in the footsteps of her mother, she published illustrations in Garm,
a Finnish-Swedish satirical magazine from 1929 to 1953 while, at the same time,
exhibiting paintings in group shows. Jansson’s first solo painting exhibition
took place in 1943, two years before the first Moomin book was published. Two
years later, she painted her first mural at the Strömberg factory in
Pitäjänmäki, Helsinki. Tove Jansson: Paradise is interested in combining
all of these aspects of her career: the paintings from her student period
through her early professionalization, her career as a muralist working in
public spaces, and the early years and then rapid success of the Moomin books
and comics.
Jansson’s
first two solo shows were arranged by Leonard Bäcksbacka at his Konstalongen
gallery 1943. The successful first show provided a boost for the young artist,
but the second solo exhibition in 1946 was not well received by either critics
or art patrons. The first several galleries of the exhibitions are given over
to a selection of her paintings as well as the contemporaneous illustration
work for Garm. Jansson’s paintings of this period are not immediately
recognizable as the work of the Moomin author but demonstrate a strong
influence of mid-century European modernism with their thick brushstrokes and
moody palette, while the illustration work – often topical and political –
shows stronger traces of the material that will develop in her children’s books.
Following
the display of her early easel paintings, the final room on the first floor of
the exhibition hosts two large frescoes as well as studies for the same.
Commissioned in 1947 by the restaurant in the basement of the Helsinki City
Hall, the two painting are titled Party in the Countryside and Party
in the City. These works begin to synthesize Jansson’s modernist and
folklorist aesthetics, providing a fascinating glimpse into the evolution of an
artist determined to become a critical and commercial success.
Party
in the Countryside
depicts eight figures frolicking in lush vegetation. The images are cartoony in
their representational simplicity and subtle pastel colour scheme - an abrupt departure
from the tone and style of her paintings following the unsuccessful second show.
The city scene is no less luxurious, depicting couples in gowns and evening
wear dancing on a flower strewn balcony.
The
two works, the artist’s first attempts at frescoes, participated in the massive
post-war reconstruction effort across Finland that provided unprecedented
opportunities for young artists. Jansson, who came from a well-connected family
of artists, benefitted tremendously (one might even leave thinking overtly) from
this social and political network.
The
only public commission known to have been awarded to Jansson on a competitive
basis was the Aurora Hospital murals intended for the new children’s ward.
Alone among the murals on display, these clearly capitalized on her growing
fame from the Moomin series. Play, painted in 1956, presented a series
of Moomin characters in the stairwell and the EEG room of the hospital. It was later
recreated at the Helsinki University Central Hospital when the pediatric ward
was relocated in 1997. At HAM, the mural was recreated once again on the
central staircase leading visitors from the first floor of the exhibition to
the second.
The
second floor of the exhibition was much more impressive than the first. A vast
open space with vaulted ceilings broken up by temporary dividers, this floor
showcased the immensity of the murals. Display cases of her sketches and highly
detailed notebooks invited viewers to contemplate the artist’s process. Jansson
typically produced preliminary sketches on paper and then worked through colour
schemes on cardboard before concluding with a 1:1 charcoal tracing that would
be transferred to the wall. Examples of each of these stages were on full
display here (most impressively the enormous cartoon of The Ten Virgins
with its pinpricks for the charcoal transfer readily apparent).
Bird Blue, 1953 (detail). © Tove Jansson Estate. Photo: HAM / Maija Toivanen. |
Throughout the 1940s and into the 1950s, Jansson produced public art for restaurants, hotels, several schools, the Nordic Union Bank and an altar piece for the Teuva Church in Southern Ostrobothnia. She worked in fresco, fresco-secco (pigment applied to dry plaster), watercolour on glass, and oil on canvas. Over time, these works increasingly came to resemble work for which she is best known, and even to incorporate elements of the Moomin universe at the margins.
As
Canadians of a certain generation most of the waves of Moomin-mania missed us,
so we have no sentimental attachment to Jansson’s work. This turned out to be a
benefit as the exhibition is not about the Moomins really but about the artist
behind the phenomenon. There was no hiding Jansson’s sexuality, her sometimes
craven ambition, and her canny working of her socially powerful contacts in
both government and the art world. While Moomin die-hards might come away mildly
disappointed, the casual visitor gained incredible insight into
mid-twentieth-century Finland as it sought to distance itself from its complex
wartime status into an independent nation with its own distinct visual culture.
And, for those die-hards, there are Moomin mugs and mittens in the bookshop.
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Sketch for the Bird Blue mural, 1953. Commision for the canteen at Kila Swedish-language elementary school (today Karjaa co-educational school). |